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ABOUT ME

From as young as I could remember, I was watching anime on TV and doodling Pokemon characters on my textbooks at school. My sisters and I loved reading comics, and we created our own comic strips that we would pass around for the whole class to read. 

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My family moved from China to Europe when I was 12, where I had much more time to invest on my interests and hone my art skills. Years later, I was given an unconditional offer to study Computer Animation Arts at Bournemouth University in the United Kingdom. I graduated the bachelor's degree with First Class Honours. I also took a placement year where I worked as a 3D Character Artist for an anime-style videogame called Tears of Avia (published in 2020).

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After graduating from university, I went to China and worked as a 3D Artist in an anime merchandising company, where I created 3D printed costume accessories and art toys. I then joined Mechanist Games (a mobile game company) where I worked as a community operator, and had the opportunity to draw weekly comics for the community.

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In 2022 I returned to the UK and joined Fumb Games as a Game Artist. I am really grateful to be a part of this tightly knitted family, and I'm excited to see where it takes me!

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Outside of work, I am always trying to find time for personal projects and new hobbies, which I will be updating in the Blog section.

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Stay tuned!

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